Jul 23, 2026 · 104 turns
Juke Queen Finish
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The full story
White opened with a broad pawn center and the game quickly became spell-heavy. Early captures and summons pulled both sides away from a quiet development plan.
White's Tactical Necessity casts at a1, e2, c1, and h1 traded material for sudden mana swings. Black spent both Chaos Summons and all four Jukes, with the last Juke recorded on ply 76 from a3 to a1 alongside a queen promotion.
The promoted queen stayed on the board while White used later Power Infusions to keep pieces moving. The earlier a-pawn Juke was the clean causal break, not the timeout itself.
After ply 104, the terminal record shows PLAYER_TIMEOUT with Black as the winner, final ply 104, and terminal mana White 2 and Black 8.